Martin Renold et al. released a new version of MyPaint, a free digital painting app. For many users this will be an exciting upgrade, for others — a good reason to try MyPaint for the first time.
We did a quick overview of most important changes, such as new blending modes, symmetric painting mode, direct frame editing on canvas, blending modes and new color tools.
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Color tools
There are two big changes here: how you select colors and how you work with color harmony.
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First of all, all color harmony tools have been removed in favor of gamut masks. The idea is that you can create a kind of a mask on a color wheel that locks you to certain parts of spectrum. Here is what it looks like:
Every mask is a vector object, so you can freely edit it: move enclosed areas of the mask, drag nodes, create and move new nodes. For people who already know a little about color harmony there are several presets to start from:
This is a more flexible solution that obsolete color harmony tools. However you are now supposed to have a good prior understanding of color harmony, and rotating the color wheel is only possible in gamut mask editing dialog. Which is quite a bit of a shortcoming. And it also works just for the HCY color wheel at the moment.
The interesting part here is that MyPaint can load a gamut mask from a GIMP palette, and it will attempt to draw a preview of the resulting gamut mask when you locate the palette file. Qoppa pdf studio pro 10.4.1 tutorial.
Color Sampler has gone as well, but few more color selectors were added (left to right): HCY color wheel, HSV color wheel, and Color Components.
Bits of Color Sampler seem to have ended up in the HSV Cube tool (another new color selector), and you can also add colors to a custom color palette you can later edit:
Only GIMP palette files (.gpl) are supported for opening and saving palette so far. As you can already guess, MyPaint will show previews of color palettes:
Blending modes
MyPaint 1.1.0 has a total of 16 blending modes for layers now.
The newly supported blending modes are: overlay, darken, lighten, hard light, soft light, difference, exclusion, hue, saturation, color, luminosity.
When possible, MyPaint writes the blending modes as SVG 2.0 composite operators to OpenRaster files. That makes MyPaint compatible with other applications like GIMP except for the Luminosity blending mode which some other applications are currently missing.
Geometry tools
It's interesting how the team gives up the heavily guarded notions one by one (remember alpha channel locking?). Beginning with v1.1.0 the painting application has basic geometry tools: lines, consecutive lines and ellipse drawing. Freehand drawing is just a mode now.
Note, however, that MyPaint still uses the current brush for all geometric primitives, which is similar to stroking a selection with a brush in GIMP.
We'll see if filters or transformation tools will eventually land to MyPaint.
Symmetric drawing
This is something people used to rely on Alchemy before. You can activate it by pressing Shift+I, clicking a button in the toolbar, or going for the menu roundabout.
The symmetry line is drawn vertically across the center of the visible part of the canvas:
There are, however, a few limitations:
- You cannot shift the symmetry line. That means, if you disable the symmetric mode, then pan around or resize the window, you lose the center of symmetry. Restoring its position isn't that easy. Of course, it only applies to users who don't run MyPaint in fullscreen mode.
- You also cannot rotate the symmetry line to make it diagonal or horizontal. If you rotate the canvas, the symmetry line will rotate along, but that's really not the same thing as rotating just the line.
Other than that, it's a quite handy feature.
Usability improvements
Speaking of giving up and implementing transformations tools, the new version has a tool for quickly moving a layer around.
Note that this tool work as a temporary toggle. After shifting the layer once and release mouse button you automatically go back to the painting mode. Panning, rotation and zoom tools (the other new buttons on the toolbar) work similarly.
Another new handy feature are feedback indicators: MyPaint can optionally display a fading cursor in the point you stopped painting at, and flash the new zoom level in the upper right corner of the visible part of the canvas.
Finally, adjusting the frame size got easier. Now, as long as the dialog for editing the frame is open, you can grab sides or corners of the frame and drag them. Grabbing and dragging inside the frame will reposition it.
Downloading
MyPaint is currently available in source code and as a build for Ubuntu. A version for Windows is expected later. You can read more about packaging status for OSX here.
What's next?
With luck we'll soon see a more artistic review of MyPaint 1.1.0 by David Revoy and maybe some other artists. Update: David published his review.
Apart from further work on the GEGL port there seems to be a candidate for immediate post-release merge of source code: subpixel painting, currently in works by a new contributor, Micael.
It's also quite possible that development will move to Github. This will make the source code repository and the bugtracker integrated.
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Original author(s) | Martin Renold[1][2][3] |
---|---|
Developer(s) | MyPaint Contributors |
Initial release | March 12, 2005; 15 years ago[4][5] |
Stable release | 2.0.0 / February 16, 2020; 27 days ago[6] |
Repository | |
Written in | C, C++ and Python (GTK) |
Operating system | Windows, macOS, Linux, FreeBSD, NetBSD, OpenBSD, DragonFly BSD |
Platform | IA-32 and x64[7] |
Type | Raster graphics editor |
License | GNU GPLv2 or later[8] |
Website | mypaint.org |
MyPaint is a free and open-sourceraster graphics editor for digital painters with a focus on painting rather than image manipulation or post processing. MyPaint is available for Microsoft Windows, macOS, and Unix-likeoperating systems.[9] It is in some ways similar to Corel Painter.[10][11]
History[edit]
MyPaint versions up to 1.00 and bug/issue tracking were hosted by Gna!.[12]
MyPaint uses graphical control elements from GTK and, since 1.2.0, uses GTK 3.[13]
In 2020 MyPaint 2.0.0 release succeeds MyPaint 1.2, released back in 2017, and brings a stack of new features and improved tools with it. [14]
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Features[edit]
Among MyPaint's capabilities are:
- Pressure-sensitive graphics tablet support
- Dynamic brush library, standalone for integration into third-party applications
- Layer management
- Simple interface
- Gamut masking color wheel
- 'Unlimited' canvas not requiring predetermination of image size
- Symmetry Modes
- Python 3 support
- Integrated bug reporting
- Supports graphics tablets made by Wacom, and similar devices
libmypaint[edit]
Original author(s) | Martin Renold[1][2][3] |
---|---|
Developer(s) | libmypaint Contributors |
Initial release | November 23, 2008; 11 years ago[15] |
Stable release | 1.5.0 / February 11, 2020; 32 days ago[16] |
Repository | github.com/mypaint/libmypaint |
Written in | C |
Operating system | Windows, macOS, Linux, FreeBSD, NetBSD, OpenBSD, DragonFly BSD |
Type | Brush library |
License | ISC license[17] |
Website | mypaint.org |
MyPaint has a custom procedural brush engine optimized for use with pressure-sensitive graphics tablets. In later MyPaint versions, the engine was broken out into the separately maintained libmypaintlibrary to make it easier to integrate into other applications.[18]
MyPaint's brush library is available as a Krita plugin, and also GIMP has support for MyPaint brushes by default.[19]
Media attention[edit]
MyPaint was used by David Revoy, the art director of Sintel (the third computer-animated film by the Blender Foundation).[20]
Native file format[edit]
The AdobePSD file format changed its license in 2006, and it is now only permitted to develop applications using it in order to interact with Adobe software.[21] As a result, a comprehensive graphics design format, OpenRaster, was developed based on the Open Document format. MyPaint uses Open Raster as its default format, but also supports saving images to PNG or JPEG.[22]
References[edit]
- ^ abMyPaint meetup, attending LGM2010, 2010-05-09, Jon Nordby, Grapikslabor, In Zürich I also meet up with Martin Renold, the creator of MyPaint.
- ^ abAbout >> Martin Renold's Linkpage, MyPaint painting application that I have initially written
- ^ abMyPaint: mixing Python and C, Martin Renold is one of the MyPaint maintainers. He created the program in 2004 while studying, - 13th LSM from 7 to 12 July 2012, Libre Software Meeting
- ^Developer Monologue: Short History of MyPaint, 2009-06-18 - Martin Renold's log2
- ^'Archived copy'. Archived from the original on April 4, 2005. Retrieved 2017-09-21.CS1 maint: archived copy as title (link)
- ^Jesper Lloyd (2020-02-16). 'MyPaint v2.0.0 Released'. mypaint.org. Retrieved 2020-02-16.
- ^'Download'. mypaint.org/downloads/. Retrieved 2015-11-28.
- ^'COPYING'. Retrieved 2016-01-17.
- ^'Downloads'. mypaint.info. MyPaint. Retrieved 2016-01-17.
- ^Open Source painting with MyPaint, 2010-04-02, By Nathan Willis, Worldlabel Blog
- ^MyPaint 0.8.0 Review, Alexandre Prokoudine, 2010-01-31, Libre Graphics World
- ^'MyPaint - Summary'. Gna!. Retrieved 2014-07-03.
- ^'MyPaint 1.2.0 release note'.
- ^http://mypaint.org/blog/2020/02/16/MyPaint-2.0.0-release/
- ^brushlib splitoff (moved some code from lib into brushlib), 2008-11-23, First libmypaint commit
- ^ ab'Latest libmypaint releases'. Retrieved 2020-02-17.
- ^'COPYING(from libmypaint)'. Retrieved 2018-11-16.
- ^'Brushlib/libmypaint is now a separate module'. Retrieved 2015-11-28.
- ^Wilber. 'GIMP - GIMP 2.10.0 Released'. www.gimp.org. Retrieved 2019-08-25.
- ^Prokoudine, Alexandre (2010-09-30). 'Interview with Sintel's art director David Revoy'. Libre Graphics World. Retrieved 2013-03-25.
- ^Willis, Nathan (2006-07-07). 'Debate arises over an open raster graphics format'. Linux.com Archive. Retrieved 2013-03-25.
- ^'Basic usage Tutorial: Saving and exporting your work'. MyPaint (official site). 2010. Archived from the original on 2008-05-17. Retrieved 2013-03-25.
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External links[edit]
Wikimedia Commons has media related to MyPaint. |
- Official website
- MyPaint on GitHub
- MyPaint at Open Hub